Senior marketing strategy and consulting for gaming studios and publishers — backed by franchise-level operating experience you won't find in an agency.
Start a conversationPC · Console · Mobile
Based in the UK · Working Worldwide
01
Live Service & Franchise Growth
Smarter live ops investment decisions — market by market, powered by ATLAS.
02
Marketing Strategy & GTM
Make your launch land — from positioning and planning through to day-one execution.
03
Western Market Entry & Scale
Build the commercial foundations to grow in Europe and North America.
04
Fractional CMO
Senior marketing leadership without the full-time overhead.
Our approach
PC
Steam · Epic Games Store · GOG
Console
PlayStation · Xbox · Nintendo
Mobile
iOS · Android
Operator-led consulting means the strategic advice comes from someone with experience of owning the commercial outcomes — the revenues, the budgets, the platform relationships, the team. That experience changes the quality of the thinking.
We work with studios and publishers who need that quality of thinking in a flexible, practical way — without the overhead of a full-time hire. Whether you're building your first go-to-market plan, scaling a live service title, or figuring out how to connect with Western audiences, Double Tap brings the strategic clarity of a career spent doing exactly that.
Double Tap works across mobile, PC and console. Whether you're running a live service title, launching a new IP or taking an established franchise into new markets, we've worked at every scale — and the thinking that applies to the biggest titles applies equally to the most ambitious smaller ones.
Our approach
"The best decisions in games marketing tend to come from people who've lived the problem — who've managed P&Ls, led teams, sat in front of platform partners, and had to make a franchise work commercially, not just creatively."
What we do
Every engagement is different, but our work tends to fall into one of four areas — often with overlap between them.
Turn underperforming live games into commercially sustained franchises. We use the proprietary ATLAS framework to build smarter investment decisions into your live ops calendar — market by market, channel by channel, content drop by content drop.
Helping publishers — particularly those based in Asia — build audience, trust and commercial scale in Western markets. We understand the challenge from the inside.
From positioning and storefront strategy through to campaign architecture and partnerships. Whether you're launching a new IP or a major update, we help you make it land.
VP-level marketing leadership without the full-time overhead. Embedded strategic direction — 2 to 3 days per month — for studios and publishers who need senior thinking right now, without a senior hire.
Service 01
If you have a game with an established audience that isn't performing to its potential — or a franchise you want to sustain and grow beyond its initial launch window — this is where Double Tap does its deepest work.
Live service success isn't just about content cadence. It's about understanding your players as individuals, building the community and creator ecosystems that sustain long-term affinity, and aligning every commercial and marketing decision to the rhythms of how people actually play. Done well, it turns a game into a franchise. Done badly, it burns out an audience you've worked for years to build.
At the centre of this work sits ATLAS — our proprietary Adaptive Territory-Level Allocation System. Rather than applying a one-size-fits-all approach, ATLAS provides a structured framework for making smarter investment decisions — market by market, channel by channel, content drop by content drop. This Gold-Silver-Bronze investment approach is rooted in the same commercial discipline that helped drive sustained growth across Call of Duty and PUBG Mobile internationally.
A structured framework for smarter
live ops investment decisions
Adaptive Territory-Level Allocation System
Proprietary Framework
Most studios make live ops investment decisions against global averages or broad regional buckets. The result is predictable: high-value markets get underfunded, lower-potential markets absorb spend they can't return, and content drops land with the wrong channel mix for the audiences receiving them.
ATLAS changes that. Working collaboratively with your team, ATLAS applies a structured investment decision framework to your live ops calendar — defining which markets to prioritise, which channels to invest in, how much creator budget to deploy, and whether a live event is commercially justified. For every content drop. In every market.
Call of Duty and PUBG Mobile didn't become sustained global franchises by accident. They were built on relentless commercial discipline — investment decisions made market by market, content drop by content drop, channel by channel. ATLAS is the structured framework that brings that same thinking to your studio, delivered as a practical, hands-on engagement with your team.
Three ways to work with ATLAS
ATLAS Diagnostic
Delivered in 4–6 weeks
A focused diagnostic engagement using your existing data and content calendar. We map your markets, apply the ATLAS investment logic, and produce a clear set of channel and budget recommendations for your next content drops. The fastest way to see what smarter investment decisions look like in practice.
ATLAS Implementation
Full deployment engagement
A full ATLAS engagement — working with your team to build the complete investment framework into your live ops planning cycle. Market prioritisation, channel allocation logic, content-type treatment, creator and event investment criteria. Delivered as a collaborative process, leaving your team equipped to apply it independently.
ATLAS Retainer
Ongoing optimisation
Ongoing ATLAS advisory — reviewing investment decisions ahead of each major content drop, sense-checking channel allocations against commercial forecasts, and ensuring the framework evolves as your game and your markets do. Strategic counsel at the moments that matter most.
Service 02
Asian and international publishers consistently underestimate how different Western markets are — not just linguistically, but culturally, commercially and in terms of what players expect from the brands they follow. Getting this wrong is costly. Getting it right can be transformative.
Double Tap have a deep understanding of what Western players, creators and platforms expect; a network of platform, agency, media and partnership relationships built over a 20-year period; and the ability to translate Western market realities in a way that makes commercial sense to leadership teams in Shanghai, Seoul or Tokyo.
Service 03
The work that determines whether a launch succeeds begins well before the campaign. Before anything else, a game needs a clear proposition — a precise articulation of what it is, who it is genuinely for, and why a player should care enough to engage with it. Alongside that, brand strategy and brand architecture need to be in place: what the game or franchise stands for over time, how the title, studio and publisher names relate to each other, and whether the overall brand structure reinforces or dilutes the commercial story being told. This is the upstream work that most publishers rush past — and that Double Tap can help get right.
A great game deserves a launch strategy built around it — not a generic playbook lifted from the last title. We help publishers develop launch plans rooted in a clear audience understanding and commercial objectives, making the most of every platform, partnership and channel available to them.
Building and executing brand-appropriate programmes that reach the right players with real impact is a skill that fundamentally determines whether a game succeeds commercially. In an increasingly fragmented and fast-changing marketing landscape, the right choices can differ by market and by campaign moment. Double Tap can help navigate those decisions and deliver well-targeted consumer impact for your game.
Service 04
The games industry has gone through significant restructuring. Many studios are operating without senior marketing leadership — or with teams stretched well beyond their capacity. The commercial stakes haven't dropped. Games still need to launch. Live services still need to grow.
Double Tap's Fractional CMO offering gives studios and publishers access to VP-level marketing leadership on a retained, part-time basis — typically two to three days per month. Strategic direction, senior counsel, campaign oversight, platform relationships, agency management and board-level input — without the salary, NI, benefits and notice period of a full-time hire.
This isn't advisory from a distance. It's hands-on, embedded leadership from someone who has owned the commercial outcomes at franchise scale — across a $600M P&L, a $50M marketing budget, and more than 30 markets simultaneously.
What's included
Marketing strategy & direction
Annual and quarterly marketing planning, budget allocation, campaign architecture and commercial prioritisation aligned to your business objectives.
Commercial oversight & board reporting
Senior review of marketing performance, KPI frameworks and board-level reporting — bringing P&L-level accountability to your marketing function.
Platform & partner relationships
20 years of relationships with PlayStation, Xbox, Steam, App Store and Google Play — and the agencies, media and creator ecosystems alongside them.
Team leadership & agency management
Senior oversight of internal marketing teams and external agencies — ensuring strategic alignment and raising the quality of output.
Launch & live ops counsel
Hands-on strategic input at the moments that matter most — launch windows, major content drops, franchise pivots and new market entries.
Fractional CMO engagements are structured as retained consulting relationships with a clear scope of work. Typically a minimum 6-month initial term. Additional project days available at standard day rate.
About
David Tyler Founder, Double Tap Marketing
Double Tap was founded by David Tyler, a marketing and commercial executive with more than 20 years' experience in the games industry — most of it at VP and General Manager level, with direct ownership of major franchises and the commercial accountability that comes with it. That experience informs the way we work with studios and publishers of every size.
The thinking behind Double Tap is simple. The best marketing and commercial decisions in games tend to come from people who've lived the problem — who've managed P&Ls, led teams, sat in front of platform partners, and had to make a franchise work commercially, not just creatively. That kind of experience is hard to hire full-time. But it doesn't have to be out of reach.
Double Tap exists to give studios and publishers access to that kind of thinking in a flexible, practical and commercially focused way.
David spent seven years as VP and Regional General Manager at Activision, with commercial responsibility for the Call of Duty franchise across Europe, the Middle East, Australia, New Zealand, Japan and South-East Asia — a portfolio generating $600M in annual revenues, with a $50M marketing budget.
From Activision, David moved to Tencent's global publishing label Level Infinite, where he designed and led the Western European regional team from scratch — a team of 30 people working across PUBG Mobile, Tower of Fantasy, Honor of Kings, NBA Infinite, Exoborne and others.
If you'd like to talk about what we could do together, we'd love to hear from you.
Career highlights
Career Experience Managing Titles Including:
Get in touch
Whether you're planning a major franchise launch, exploring what ATLAS could do for your live service title, or thinking about what Fractional CMO could mean for your studio — we're always happy to start with an informal conversation. No pitch, no pressure, no fees.
We'll come back to you within one business day.
Based in the UK · Working worldwide